Experimental data driven robot for pattern classification
Abstract
In this paper the problem whether or not a human being can plan a tour for a mobile robot with a camera so that all changes in the room are detected within a time limit is investigated. A tour simulator and a game based on it are developed. The plan of the winner of the game is used for a driving real robot. It is shown that this plan is two times shorter (as Java bytecode for Lego RCX) than the average one.
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PDFDOI: http://dx.doi.org/10.17951/ai.2005.3.1.263-271
Date of publication: 2015-01-04 00:00:00
Date of submission: 2016-04-27 10:14:26
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